Maps a seed and asset category to declared silhouette, material, palette, symmetry, and de
Maps a seed and asset category to declared silhouette, material, palette, symmetry, and detail parameters. The result is a machine-readable design specification only; it does not render geometry, textures, animation, or production-ready art.
3000 (raw units)
price
2
calls / 30d
2
unique payers
2026-09-17
updated
Provider
gaming.halowerk.com · discovered, not yet claimed by its owner
Payment (x402 accepts[])
[
{
"scheme": "exact",
"network": "eip155:8453",
"payTo": "0x2880EdfFF13100677Bf97A3CBdF3Bc34771C4E5E",
"asset": "0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913",
"amount": "3000",
"maxTimeoutSeconds": 300
}
]Output schema
{
"bazaar": {
"info": {
"input": {
"body": {
"asset_type": "vehicle",
"complexity": 6,
"palette": [
"#C78B42",
"#3A3028",
"#E8D8B0"
],
"seed": "desert-relay-42"
},
"bodyType": "json",
"method": "POST",
"type": "http"
}
},
"schema": {
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"input": {
"additionalProperties": false,
"properties": {
"body": {
"additionalProperties": false,
"properties": {
"asset_type": {
"enum": [
"prop",
"vehicle",
"creature",
"building",
"weapon"
],
"type": "string"
},
"complexity": {
"maximum": 10,
"minimum": 1,
"type": "integer"
},
"palette": {
"items": {
"pattern": "^#[0-9a-fA-F]{6}$",
"type": "string"
},
"maxItems": 8,
"minItems": 1,
"type": "array",
"uniqueItems": true
},
"seed": {
"maxLength": 256,
"minLength": 1,
"type": "string"
}
},
"required": [
"seed",
"asset_type",
"complexity"
],
"type": "object"
},
"bodyType": {
"enum": [
"json",
"form-data",
"text"
],
"type": "string"
},
"method": {
"enum": [
"POST",
"PUT",
"PATCH"
],
"type": "string"
},
"type": {
"const": "http",
"type": "string"
}
},
"required": [
"type",
"method",
"bodyType",
"body"
],
"type": "object"
}
},
"required": [
"input"
],
"type": "object"
}
}
}Use it
curl
curl "https://gaming.halowerk.com/v1/asset-procedural" # -> 402 Payment Required, accepts[] lists how to pay # retry with a PAYMENT-SIGNATURE (or PAYMENT header) once paid
JavaScript
const res = await fetch("https://gaming.halowerk.com/v1/asset-procedural");
if (res.status === 402) {
const { accepts } = await res.json();
// pay one of accepts[] via an x402 client, then retry with the payment header
}Python
import httpx
res = httpx.get("https://gaming.halowerk.com/v1/asset-procedural")
if res.status_code == 402:
accepts = res.json()["accepts"]
# pay one of accepts[] via an x402 client, then retry with the payment headerMachine-readable
Everything on this page is also available as clean JSON at /resources/14966.json, and this resource appears in /discovery/resources and /discovery/search.