Search GAMEMAXXING's video games and gaming knowledge base for game concepts across gam…
Search GAMEMAXXING's video games and gaming knowledge base for game concepts across game design, game business, game culture, and gaming history, then return ranked JSON hits with full content first and source URLs second.
by gamemaxxing.baes.so · discovered, not yet claimed by its owner · updated 2026-10-08
Mirrored from Coinbase's public x402 Bazaar. The description is the provider's own text and has not been reviewed here; the payment requirements are copied as published.
What it does
Search GAMEMAXXING's video games and gaming knowledge base for game concepts across game design, game business, game culture, and gaming history, then return ranked JSON hits with full content first and source URLs second.
Tags: bazaar · builder-code
Use with an agent
- Discover. Agents find this listing with
GET https://bazaar.saylorinnovations.com/discovery/search?query=…, the MCP toolsearch_resources, or/discovery/resources. - Inspect. Fetch
/resources/38590.jsonfor the price and payment options. - Pay. Call
GET https://gamemaxxing.baes.so/api/agent/v1/search. The provider answers402with its payment requirements. An x402 client signs one of the options below and retries withPAYMENT-SIGNATURE. - Execute. The provider returns
200with the data. Agent Bazaar is not in the request path and never sees your payment.
For humans
You don't need an account or an API key; you need a wallet holding a small amount of USDC on Base, and an x402-capable client (see the examples below). Call the endpoint unpaid first to see exactly what it asks for.
Pricing & payment
- Price
- $0.001 / request
- Protocol
- x402 v2
- Auth
- No account or API key. Pay per request.
- Networks
- Base
- Calls (30d)
- 5 · 5 unique payers (third-party data from the public x402 Bazaar)
x402 payment requirements
| Scheme | Network | Asset | Amount | Pay to | Timeout |
|---|---|---|---|---|---|
| exact | Base eip155:8453 | USDC | $0.001 | 0x702ba46435D1E55B18440100BC81EB055574875e | 300s |
accepts[] (raw JSON)
[
{
"scheme": "exact",
"network": "eip155:8453",
"payTo": "0x702ba46435D1E55B18440100BC81EB055574875e",
"asset": "0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913",
"amount": "1000",
"amountUsd": 0.001,
"maxTimeoutSeconds": 300
}
]Schemas
Output schema (JSON Schema)
{
"properties": {
"example": {
"additionalProperties": false,
"properties": {
"apiVersion": {
"description": "API version string.",
"type": "string"
},
"categoryHits": {
"description": "Category-level aggregation over all matching ranked hits.",
"items": {
"additionalProperties": false,
"properties": {
"category": {
"description": "Optional GAMEMAXXING internal category slug used to narrow results to part of the GAMEMAXXING video game knowledge base.",
"enum": [
"game-design",
"game-mechanics",
"gaming-history",
"speedrunning",
"esports",
"graphics-tech",
"game-audio",
"narrative",
"gaming-culture",
"player-psychology",
"game-business",
"game-genres",
"indie-games",
"game-tech",
"iconic-games",
"action-adventure-games",
"roguelike-games",
"rpg-games",
"shooter-games",
"survival-crafting-games",
"horror-games",
"strategy-management-games",
"simulation-games",
"sports-racing-games",
"fighting-brawler-games",
"puzzle-platformer-games",
"narrative-adventure-games",
"card-board-games",
"onchain-gaming",
"game-consoles",
"game-studios",
"gaming-people",
"game-engines",
"gaming-characters",
"pokemon-games"
],
"type": "string"
},
"count": {
"description": "Number of hits returned for the category in the current result set.",
"type": "integer"
},
"label": {
"description": "Human-readable category label.",
"type": "string"
},
"score": {
"description": "Aggregate relevance score for the category bucket.",
"type": "number"
}
},
"required": [
"category",
"label",
"count",
"score"
],
"type": "object"
},
"type": "array"
},
"hits": {
"description": "Ranked concept hits with full content payloads for direct use and a trailing source block for citation or follow-up browsing.",
"items": {
"additionalProperties": false,
"properties": {
"category": {
"description": "Optional GAMEMAXXING internal category slug used to narrow results to part of the GAMEMAXXING video game knowledge base.",
"enum": [
"game-design",
"game-mechanics",
"gaming-history",
"speedrunning",
"esports",
"graphics-tech",
"game-audio",
"narrative",
"gaming-culture",
"player-psychology",
"game-business",
"game-genres",
"indie-games",
"game-tech",
"iconic-games",
"action-adventure-games",
"roguelike-games",
"rpg-games",
"shooter-games",
"survival-crafting-games",
"horror-games",
"strategy-management-games",
"simulation-games",
"sports-racing-games",
"fighting-brawler-games",
"puzzle-platformer-games",
"narrative-adventure-games",
"card-board-games",
"onchain-gaming",
"game-consoles",
"game-studios",
"gaming-people",
"game-engines",
"gaming-characters",
"pokemon-games"
],
"type": "string"
},
"categoryLabel": {
"description": "Human-readable category label for the concept.",
"type": "string"
},
"content": {
"additionalProperties": false,
"description": "Full GAMEMAXXING concept content so the agent can use the result directly without opening the URL.",
"properties": {
"body": {
"description": "Grounded explanation of the concept.",
"type": "string"
},
"example": {
"description": "Concrete example attached to the concept when available.",
"type": "string"
},
"oneLiner": {
"description": "Single-sentence explanation suitable for quick agent consumption.",
"type": "string"
},
"relatedTerms": {
"description": "Exact GAMEMAXXING terms that connect to the concept.",
"items": {
"type": "string"
},
"type": "array"
},
"tags": {
"description": "Short tags associated with the concept.",
"items": {
"type": "string"
},
"type": "array"
},
"whyItMatters": {
"description": "Why the concept matters to players, studios, or other agents.",
"type": "string"
}
},
"required": [
"oneLiner",
"body",
"whyItMatters",
"relatedTerms",
"tags"
],
"type": "object"
},
"id": {
"description": "Canonical GAMEMAXXING concept id.",
"type": "string"
},
"matchedFields": {
"description": "Concept fields that contributed to the match.",
"items": {
"enum": [
"term",
"tag",
"related",
"body"
],
"type": "string"
},
"type": "array"
},
"score": {
"description": "Relevance score from the search engine.",
"type": "number"
},
"source": {
"additionalProperties": false,
"description": "Follow-up source metadata. Agents can ignore this unless they need citation or browsing.",
"properties": {
"url": {
"description": "Canonical human-readable GAMEMAXXING URL for citation or follow-up browsing.",
"type": "string"
}
},
"required": [
"url"
],
"type": "object"
},
"term": {
"description": "Display name of the matched concept.",
"type": "string"
}
},
"required": [
"id",
"term",
"category",
"categoryLabel",
"score",
"matchedFields",
"content",
"source"
],
"type": "object"
},
"type": "array"
},
"pageInfo": {
"additionalProperties": false,
"description": "Pagination metadata for the current ranked result window. Send nextOffset as offset in the next request while hasMore is true.",
"properties": {
"hasMore": {
"description": "Whether another page is available.",
"type": "boolean"
},
"limit": {
"description": "Maximum number of items requested for this page.",
"type": "integer"
},
"nextOffset": {
"description": "Offset to send in the next request, or null when there are no more results.",
"type": [
"integer",
"null"
]
},
"offset": {
"description": "Zero-based result offset used for this page.",
"type": "integer"
},
"returned": {
"description": "Number of items returned in this page.",
"type": "integer"
},
"totalHits": {
"description": "Total matching hits before pagination.",
"type": "integer"
}
},
"required": [
"offset",
"limit",
"returned",
"totalHits",
"hasMore",
"nextOffset"
],
"type": "object"
},
"query": {
"description": "Normalized query used for the search.",
"type": "string"
},
"totalHits": {
"description": "Total number of matching hits before pagination.",
"type": "integer"
}
},
"required": [
"apiVersion",
"query",
"totalHits",
"pageInfo",
"categoryHits",
"hits"
],
"type": "object"
},
"type": {
"type": "string"
}
},
"required": [
"type"
],
"type": "object"
}Example shape — generated from the schema, not a captured live response
{
"example": {
"apiVersion": "string",
"categoryHits": [
{
"category": "game-design",
"count": 0,
"label": "string",
"score": 0
}
],
"hits": [
{
"category": "game-design",
"categoryLabel": "string",
"content": {
"body": "string",
"example": "string",
"oneLiner": "string",
"relatedTerms": [
"string"
],
"tags": [
"string"
],
"whyItMatters": "string"
},
"id": "string",
"matchedFields": [
"term"
],
"score": 0,
"source": {
"url": "string"
},
"term": "string"
}
],
"pageInfo": {
"hasMore": true,
"limit": 0,
"nextOffset": 0,
"offset": 0,
"returned": 0,
"totalHits": 0
},
"query": "string",
"totalHits": 0
},
"type": "string"
}Examples
curl "https://gamemaxxing.baes.so/api/agent/v1/search"
# -> 402 Payment Required, accepts[] lists how to pay
# retry with a PAYMENT-SIGNATURE (or PAYMENT header) once paidconst res = await fetch("https://gamemaxxing.baes.so/api/agent/v1/search");
if (res.status === 402) {
const { accepts } = await res.json();
// pay one of accepts[] via an x402 client, then retry with the payment header
}import httpx
res = httpx.get("https://gamemaxxing.baes.so/api/agent/v1/search")
if res.status_code == 402:
accepts = res.json()["accepts"]
# pay one of accepts[] via an x402 client, then retry with the payment headerDetails
- Provider
- gamemaxxing.baes.so
- Endpoint
- https://gamemaxxing.baes.so/api/agent/v1/search
- Machine-readable
/resources/38590.json